Hurtt's innovative teaching method hinges on zSpace, a virtual reality program that allows users to interact with simulated objects. Students choose from more than 13,000 3-D models that they can remove from the screen virtually, rotate, zoom in on, take apart and view inside out. The organs, tissues and other structures in the images appear the same as they do in real life.
"It's an opportunity for students to directly engage and see relationships between different body systems in a way that isn’t always possible when looking at models and dissection," she says. "By helping them visualize structures in their correct orientation, we can make anatomy more real and applied."
Hurtt has been incorporating the technology into her Human Anatomy course for one year since receiving an Olin Faculty Development Grant from DU's Division of Natural Sciences & Mathematics.
"The 3D technology was completely new to me, as I think it was for most of the students in the class,” says Maddie Gelinas, a senior biology major. “However, after you learned the ropes it was quite a beneficial tool and a huge component in making everything that we learned in the class and lab come together in a cohesive manner. It allowed us to take apart the systems that make up the human body piece by piece, enabling us to understand the puzzle that is the human body on a much deeper level."
While virtual reality has been in use as an educational tool for some time, it's not yet an established methodology for teaching anatomy on university campuses. Hurtt and a colleague aim to expand the application beyond anatomy courses, integrating and assessing 3-D technology in other undergraduate science courses. Once they’ve collected more data, they plan to publish a paper on the effectiveness of using the technology as an educational tool. Hurtt also plans to present the research at the International Union of Physiological Sciences: Physiology without Borders conference in Rio de Janeiro in 2017.