You Can’t Win if You Don’t Play: eGaming in 2022 and Beyond
Tuesday May 10, 2022 | 12:00 pm – 4:30 pm | Burwell Career Achievement Center
“Every age has its storytelling form, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre.”
Andy Serkis, The Guardian
eGaming, or ‘gaming’ as it’s popularly known, is one of the fastest growing fields in the world and only gaining in popularity. Although difficult to narrow down to one definition, eGaming encompasses video gaming, online gaming, computer gaming, Esports, multiplayer games, and beyond. Opportunities abound to be a part of this multi-billion dollar global industry – From degree programs and courses in computer science, marketing, the arts, engineering, and entrepreneurship to opportunities in publishing, streaming, legal rights, events, gaming, merchandise, Esports team ownership and agency, and more, there has never been a more opportune time to explore this exciting domain!
Zhenghua Yang (Z) Shares How Video Games Saved His Life and How They Will Save Yours
Having built his first computer at the age of 6 and programmed his first video game at the age of 10, Z wanted more and began exploring gamification. Z has created video games that saved peoples’ lives by preventing suicide, taught kids rocket science without them knowing, and inspired gamers to turn enemies into friends.
Can gaming make a better world? Jane McGonigal says it can, and explains how
Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how.
Read more on gaming:
NPR: Video Games Don't Have To Be Educational To Spark Learning
"You can learn about the Olympic Games, and how Sparta trained its soldiers in ancient Greece, with real historical figures acting as your tour guides. Or jump over to ancient Egypt to check out mummies and climb on the pyramids."
Read ArticleEsports Revolution: A Denver7 Special
Featuring Scott Leutenegger and University of Denver students, this ABC Denver 7 segment talks about the "fame, fortune and furious competition of esports. The world of esports has exploded in popularity in recent years. If you’ve been surprised by the quick rise of competitive esports video gaming, you are not alone."
Watch SegmentCPR: Colorado Esports - Meet the gamers pioneering that journey
Colorado wants to have an esports team in half of the state’s high schools. Meet the gamers pioneering that journey.
Learn More4FRONT eSports Enthusiast Denver Fan DNA October 2020 Report
Learn more about the Fan DNA of Esports in Denver! With 23.2% of devices in the Denver area being tagged as eSports Enthusiasts, Denver matches up well compared to some of the top markets in the country.
View ReportNPR: Video games as a community-building tool
Omar Gallaga, technology reporter for the Austin American-Statesman, talks about the emergence of video games that encourage social interaction and build community.
Read MoreAPA: Video game play may provide learning, health, social benefits, review finds
Playing video games may boost children's learning, health and social skills, according to a review of research in American Psychologist.
Learn MoreAdditional Resources:
- DBJ: Could Denver be the next great destination for esports events? Local touri…
- “Why are you playing games? You are a girl!”: Exploring gender biases in esports
- PC Mag: Definition of gaming, i.e. eGaming
- Esports market size, share & trends analysis report by revenue source (sponsors…
- Global video game market value from 2020 to 2025
- What is gaming? Definition and examples
- Pew Research: Gaming and gamers
- Gaming: Trends, perspectives and impact on health (book, available at DU librar…
- NPR: Join The Game: NPR'S new column on games and gaming culture
- ESRB: Unspoken benefits of video game play
- CNN: What is eSports? A look at an explosive billion-dollar industry
- PC Mag: Definition of Esports
- How the video game industry Is changing
- Handbook of research on effective electronic gaming in education (book, availab…
- Pew Research: 5 facts about Americans and video games
- Gender, masculinity and video gaming (book, available at DU library)
- Internet Matters: Online gaming – The basics